Thursday, June 28, 2007

New building models!

Grassflakes from the gamedev.net forums has made some cool building models for me. I skinned them. Check it out...




Sunday, June 10, 2007

Insurgent Model!

I took Onryou’s soldier model and turned it into an insurgent. I had to edit the mesh a bit and then completely reskin the soldier. Check it out…















Friday, June 8, 2007

Soldier stance!

There’s now a button that lets you change a soldier’s stance. There are 3 types of stances: prone, crouching and standing. The stances make a soldier more or less visible and easy to hit for the enemy. It also affects a soldier’s firing accuracy, movement type and movement speed. When prone the soldier crawls, when crouching he makes a ducked run and when standing he runs normally. The stances also work when inside buildings, so you can order your soldier to duck away when the building comes under heavy fire. Check out the screens…
















Sunday, June 3, 2007

Formations Part 2!

I’ve changed a lot of code to make it work well with the formations. This includes the building code (for entering buildings), the attack code and the rotate code. The rotate code used to rotate each unit individually, now it rotates the whole formation. The first part of the video shows how rotating a formation works.

Today I added some randomness to the formation waypoints. This lets the units move more naturally and less like robots. In the video you’ll see the movement lines aren’t straight anymore.