In order to get more feedback about the game we decided to make a public release. The current version features:
- Single player gameplay
- Army customization including weapons, armor and training
- 3 different missions
- High score list
You can get the setup files here: http://www.mediafire.com/?ytmjt4qzzw0
For the game to work you'll need DirectX 9 Redistributable November 2007 or newer:
http://www.mediafire.com/?cjkj2ztfidm
or
http://www.microsoft.com/downloads/details.aspx?FamilyID=1a2393c0-1b2f-428e-bd79-02df977d17b8&displaylang=en
(The normal DirectX 9 won't work, you need this one)
Sunday, October 19, 2008
Wednesday, August 13, 2008
New Main Menu!
Saturday, July 5, 2008
Insurgent Models & Props!
Thursday, June 12, 2008
New Models & Skins!
It's been a month since the last update and a lot of things have happened during that time. Some new guys have joined the team and they've been hard at work making new content.
llamalord made some very nice low poly roadblocks, which I skinned.

Timbo skinned some models I made a long time ago, but never got around to skinning.

He also made some new skins for the American soldiers, complete with different skin colours.

Doomlord has been working on the first map for the campaign and I have been optimizing and debugging code.
llamalord made some very nice low poly roadblocks, which I skinned.

Timbo skinned some models I made a long time ago, but never got around to skinning.

He also made some new skins for the American soldiers, complete with different skin colours.

Doomlord has been working on the first map for the campaign and I have been optimizing and debugging code.
Sunday, May 11, 2008
Mission Assistant!
The last few days I've been busy making a Mission Assistant. With the assistant mission designers will be able to tell the story and help the player. It will be very useful for making a tutorial mission. The assistant supports a portrait, text wrapping and multiple messages per objective. Check it out in the top right of the screen shot!
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